For the last couple of days, I’ve just been working in hyper drive mode on the script for my text adventure game, “A Priceless Item.” I actually had to halt my script writing for awhile to finish the game design, because it had been unfinished from the last time I worked on it. I also had to update my map of the game because a lot of it had really outdated information that was no longer relevant. After I finished that, I continued to write the script up until a few moments ago. Typing a script for a text adventure game is not easy; it’s extremely time consuming because you have to think of every possible thing the player can do. Tomorrow I will begin game development. I have no idea how long it’ll last, but I’ll let everyone know when I hit Alpha. Alpha hopefully won’t last too long and then I’ll have beta testing done by some of my really good online friends. There’s more updates to come!