Finished the script for my game, “A Priceless Item”
For the last couple of days, I’ve just been working in hyper drive mode on the script for my text adventure game, “A Priceless Item.” I actually had to halt my script writing for awhile to finish the game design, because it had been unfinished from the last time I worked on it. I also had to update my map of the game because a lot of it had really outdated information that was no longer relevant. After I finished that, I continued to write the script up until a few moments ago. Typing a script for a text adventure game is not easy; it’s extremely time consuming because you have to think of every possible thing the player can do. Tomorrow I will begin game development. I have no idea how long it’ll last, but I’ll let everyone know when I hit Alpha. Alpha hopefully won’t last too long and then I’ll have beta testing done by some of my really good online friends. There’s more updates to come!
(Source: aguiney)